I quickly learned that I couldn't look closely at someone's avatar if they were sitting nearby, because it actually felt like I was staring at them. Of course, virtual reality can also make meetings awkward in entirely new ways. In particular, he can remember specific meetings better thanks to the immersion of sitting beside people in VR with realistic spatial audio. Bosworth says that Facebook has been using Workrooms internally for about six months, and he's noticed some clear benefits. There's no sense of actually being in a space with others. Everyone's audio comes in from one channel it's hard to make eye contact in large group chats and the entire session just lives on your computer or phone screen. But when it comes to getting work done, they can get old fast. Video calls are a fantastic way for seeing people and maintaining social connections. And along the wall there were also video feeds from other Facebook reps calling in from their PCs, which reminded me of the enormous video conferencing screens in many meeting rooms. I could see who was working on Macs and PCs, based on the virtual accessories in front of them. We made small talk about our families and our vastly different locations (including folks in California, New Jersey, London and myself in Atlanta). ROOMS OF MEMORY FACEBOOK WINDOWSWe all spent way too much time staring at our hands and testing the limits of the Quest 2's finger tracking capabilities (for the record, rolling your hands over each other like a wannabe raver can easily scramble things).Įven though I was in a swanky virtual room, with a stylized deer head wearing VR goggles on the wall, and ceiling-tall windows overlooking expansive lake and mountain rage somewhere in the Pacific Northwest, sitting desk-side with others felt vaguely normal. I shouted hello to CNET's Scott Stein, who was sitting a few seats away, and his audio sounded appropriately far off. I waved to a PR rep, and as I struggled to unmute myself, I was able to throw a thumbs up to confirm I was hearing her. After that, I customized a goofy avatar - an idealized version of myself with purple hair and no beer belly - and mapped out the edge of my desk so Workrooms can accurately place me in front of virtual tables.Īs soon as I hopped into my Horizon Workrooms demo, it was instantly clear why Oculus recommended hand-tracking. Outside of demos for that feature, I can't think of any Oculus apps that have done the same. Once I booted it up in VR, I was surprised that it recommended putting my controllers down and enabling the Quest 2's hand-tracking. ROOMS OF MEMORY FACEBOOK PCAfter creating a Workrooms account, I installed the PC companion app and the Workrooms Quest 2 app. But when it was running smoothly, it was the closest I've felt to being in an live meeting since March of last year.īut let me start from the beginning. There were a few connection issues, avatar glitches and at one point I got booted out entirely. ROOMS OF MEMORY FACEBOOK UPDATEUpdate your settings here, then reload the page to see it.Īfter spending an hour in a Horizon Workrooms demo, it's clear that Facebook still has plenty of work left to do. This content is not available due to your privacy preferences.
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